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May. 29, 2025 |
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Sept. 05, 2025 |
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jRCT1032250139 |
Computer Game-Based Interventions for Children with Attention Deficit/Hyperactivity Disorder (ADHD) |
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Computer Game-Based Interventions for Children with Attention Deficit/Hyperactivity Disorder (ADHD) |
Seki Masaki |
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Okute Hospital |
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121 Okutecho, Mizunami, Gifu 509-6471, Japan |
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+81-572-63-2231 |
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adhdgameresearch@gmail.com |
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Hamada Takehiko |
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Waseda University, Waseda Research Institute for Science and Engineering |
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3-4-1 Okubo, Shinjuku-ku, Tokyo 169-8555, Japan |
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+81-3-3203-7613 |
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takehiko.hamada@moegi.waseda.jp |
Not Recruiting |
May. 29, 2025 |
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| May. 30, 2025 | ||
| 35 | ||
Interventional |
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randomized controlled trial |
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open(masking not used) |
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no treatment control/standard of care control |
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crossover assignment |
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treatment purpose |
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1) Male or female children with a primary diagnosis of ADHD based on the DSM-5 diagnostic criteria. All presentations are included: predominantly inattentive, predominantly hyperactive/impulsive, or combined type |
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1) Participants with an intellectual disability |
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| 6age old over | ||
| 10age old under | ||
Both |
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Pediatric Attention Deficit/Hyperactivity Disorder |
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The intervention involves joint play of a computer game by children with ADHD and their parents. The intervention will be conducted for 30 minutes per day, three times per week, over a period of four weeks. |
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D001289 |
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Japanese version of the ADHD RS-IV (Parent-rated) |
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Japanese version of the Vinland-II Adaptive Behavoir Scales |
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| Yoyogi Mental Clinic Research Ethics Committee | |
| Sendagaya 4-26-11, 3rd Floor, Shibuya-ku, Tokyo | |
+81-3-6804-2227 |
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| cns_jimu@triad-j.co.jp | |
| Approval | |
April. 30, 2025 |
None |